Concepts
Here are the articles in this section:
What is WebGL?
What is Field of View?
What is Aspect Ratio of a Camera?
What is near and far clipping planes of a camera?
What does updating projection matrix do?
What are 3D primitive objects?
What is a Vertex?
What are 3D model loaders?
Materials
What is a Normal in 3D?
Environment Maps
Normal Maps
Subsurface Scattering
UV Mapping
Baking
Texturing
Animations and Rigging
3D scene interactions
What are 3DOF or 6DOF?
Last modified 2yr ago