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Azure Mixed Reality Docs
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Azure Mixed Reality Curriculum
What is the Metaverse?
Unity Lessons
WebXR Lessons
3D on the Web
Concepts
What is WebGL?
What is Field of View?
What is Aspect Ratio of a Camera?
What is near and far clipping planes of a camera?
What does updating projection matrix do?
What are 3D primitive objects?
What is a Vertex?
What are 3D model loaders?
Materials
What is a Normal in 3D?
Environment Maps
Normal Maps
Subsurface Scattering
UV Mapping
Baking
Texturing
Animations and Rigging
3D scene interactions
What are 3DOF or 6DOF?
Project
What could go wrong?
Resources
WebXR Device APIs
A-Frame
Three.js
Babylon.js
WebXR Meetups
Resources
Unreal Engine Lessons
Artificial Intelligence(AI) Lessons
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What is Aspect Ratio of a Camera?

The aspect ratio a camera defines the rendered image's width and height ratio using the camera.
You can use the window's inner height and inner width to calculate aspect ratio. If you are not rendering to the entire window, you can choose a specific size for your aspect ratio that would correspond to the container of the renderer.
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